striduel

Minesweeper rules and solving techniques

Minesweeper deduction is a logic puzzle that follows the rules of Minesweeper, without the part that needs luck. The board is already uncovered; nothing you tap can explode. Your job is the other half: mark where the mines are - and do it so that it can be proved.

There is exactly one difference from the original, and it is what the second half of the name is for: there, positions come up where two cells are equally likely and you have to gamble. Not here. Every cell follows from the numbers by deduction. On striduel there are new tasks every day, free in the browser and playable without an account.

The rules

Some cells are uncovered and carry a number. It says how many of the eight neighbouring cells hold mines, diagonals included. A 0 means none. Every other cell is covered; some hide a mine, the rest do not.

Every task is solvable without guessing and has exactly one solution. If you are stuck, a rule is missing - not luck.

Strategy: three inferences that always hold

They work from the outside in: the first looks at a single number, the second at two neighbouring ones, the third at the whole board. That is why every cell here can be worked out - in the original it cannot.

An example, step by step

A real 6×6 board with four mines, solved with the same rules that apply in the game. A red cell has been identified as a mine, a cell with a green dot as safe. Each step names the technique, the reason, and what follows from it.

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Step 1The rest are safe - The 0 in row 5, column 5 says it outright: none of its neighbours hides a mine. That makes these safe: row 4, column 4; row 4, column 5; row 4, column 6; row 5, column 6; row 6, column 4; row 6, column 5; row 6, column 6.

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Step 2The rest are mines - The 2 in row 5, column 4 has 2 covered neighbours left, and 2 of its mines have not been found. There is no choice left. That puts mines in row 4, column 3; row 5, column 3.

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Step 3The rest are safe - One mine is already marked around the 1 in row 6, column 3, and it has no more to give. The remaining 2 neighbours are therefore safe. That makes these safe: row 5, column 2; row 6, column 2.

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Step 4Subset rule - Every covered neighbour of the 1 in row 1, column 2 is also a neighbour of the 2 in row 2, column 2. Of those, the 1 claims one mine, and the 2 is missing no more than that. The 2 cells outside that shared area are therefore safe. That makes these safe: row 1, column 3; row 3, column 3.

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Step 5The rest are mines - The 1 in row 1, column 2 has a single covered neighbour left, and its last mine has not been found. There is no choice left. That puts a mine in row 1, column 1.

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Step 6Mine count - Of the 4 mines on the board 3 are marked, and one is still missing. The 2 in row 2, column 1 already claims what is left, so nothing outside its neighbourhood can be a mine: the 13 cells it does not touch are safe. That makes these safe: row 1, column 4; row 1, column 5; row 1, column 6; row 2, column 4; row 2, column 5; row 2, column 6; row 3, column 4; row 3, column 5; row 3, column 6; row 4, column 1; row 4, column 2; row 5, column 1; row 6, column 1.

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Step 7The rest are mines - The 1 in row 2, column 3 has a single covered neighbour left, and its last mine has not been found. There is no choice left. That puts a mine in row 3, column 2.

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Step 8The rest are safe - 2 mines are already marked around the 2 in row 2, column 1, and it has no more to give. The one remaining neighbour is therefore safe. That makes row 3, column 1 safe.

The techniques by name

These are the same names the game uses when it names a technique - in Deduction Rush it stands there after every answer. Read them here, play there, and you meet the same word again.

Practise it yourself

In practice mode you can play Minesweeper deduction on its own, as often as you like and on the tier you choose. None of it counts towards a leaderboard - it is the place to try things out.