striduel

Game rules and guides

striduel is a collection of short thinking games. Five of them are logic puzzles solved by deduction and never by guessing; alongside them are games that ask something different - a board game against the computer or another person, dexterity with angles, and a spatial puzzle with turned models. New tasks every day, free in the browser and playable without an account; nothing is stored until you say so.

There is a page here for most of them, with the rules, the techniques and one real example explained step by step - Perspective is new and has none yet. The examples on the four puzzle pages that exist are not invented: they are tasks from the same generator that builds the daily puzzles, solved with the same rules, and they use the same technique names that appear above a hint you buy in the game. Ringbreak and billiards have neither a generator nor a solver; their positions were picked, but they run through the same engine you play against - for billiards that is the physics that settles every shot in the game. In Mirrorturn the model is the same one as in the game; the rotations are calculated, and what is written under each picture comes from where the balls actually are.

Where these puzzles turn up

Each kind can be played on its own, but most modes mix them. The Daily Sprint sets nine tasks of one tier against the clock, with a leaderboard for the day. Endless gives you three minutes and gets harder for as long as you keep solving. Deduction Rush does not ask for the solution but for the one cell that follows by force. And in a duel two people get the same tasks and 48 hours - a logic duel nobody has to be online for.

Practise it yourself

In practice mode you can play each kind of puzzle on its own, as often as you like and on the tier you choose. None of it counts towards a leaderboard - it is the place to try things out.